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      Legion Launch: Urgent issues   08/29/2016

      If you are here to post an urgent issue or have an issue that is impeding your play in legion please connect to the SpartanUI Chat server in your curse client. via the link below or you can search for SpartanUI. https://curse.com/invite/MWJBYnOhiUOoe2e47BTuVQ  

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  8. Bar Layuot

    I did not see anyone ask this before but have a request or question. I use razr naga and love to have a bar in the grid layout to match it. I love spartan ui but no way to reorganize one of the bars and make it match the ui made me switch to another but now I am sad. Is there a good way to keep the spartan ui and have a bar in the 12 button grid layout like razr? just like to go back to spartan but i would need to alter layout a bit.
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  10. Battle For Azeroth...

    I doubt it since they did a hotfix today http://www.wowhead.com/news=284401/patch-7-3-5-hotfixes-for-may-15th-brh-risen-arcanist-nerfed
  11. Battle For Azeroth...

    8.01 is supposed to get deployed today. if you need another tester let me know.
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  18. [Bug]Bug in text display

    hi, sorry to dig up that thread, but encountering the very same error, I'd like to know if a solution has been found since :) changing the font (I've tried every single one of them) didn't solve the issue :\ best regards,
  19. Battle For Azeroth...

    Thank you so much, i am trying to play the beta, but am so accustomed to using spartan for so so so many years, i literally cannot even understand HAHA
  20. Battle For Azeroth...

    When 8.x hits ptr I will begin working on it.
  21. Battle For Azeroth...

    I have been using spartan since vanilla. I was just checking to make sure this will be usable in the next xpack. I am in Alpha if you need a tester.
  22. Message: Interface\AddOns\SpartanUI\components\Tooltips.lua:117: Usage: GetModule(name, silent): 'name' - Cannot find module 'Style_Classic'. Time: 04/21/18 18:07:42 Count: 61 Stack: Interface\AddOns\SpartanUI\components\Tooltips.lua:117: Usage: GetModule(name, silent): 'name' - Cannot find module 'Style_Classic'. ...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300> [C]: ? [C]: ? ...ce\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:243: in function `GetModule' Interface\AddOns\SpartanUI\components\Tooltips.lua:117: in function <Interface\AddOns\SpartanUI\components\Tooltips.lua:106> [C]: in function `GameTooltip_SetDefaultAnchor' [string "*:OnTooltipSetDefaultAnchor"]:1: in function <[string "*:OnTooltipSetDefaultAnchor"]:1> Locals: errMsg = "Interface\AddOns\SpartanUI\components\Tooltips.lua:117: Usage: GetModule(name, silent): 'name' - Cannot find module 'Style_Classic'." isTSMError = false tsmErrMsg = nil AceGUI = <table> { objPools = <table> { } RegisterAsContainer = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:522 RegisterWidgetType = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:560 WidgetBase = <table> { } RegisterAsWidget = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:538 counts = <table> { } LayoutRegistry = <table> { } GetLayout = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:584 GetWidgetVersion = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:614 Create = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:173 GetWidgetCount = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:608 GetNextWidgetNum = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:597 WidgetRegistry = <table> { } WidgetVersions = <table> { } RegisterLayout = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:574 Release = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:207 ClearFocus = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:258 WidgetContainerBase = <table> { } SetFocus = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:248 } TSM = <table> { Operations = <table> { } SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:398 _author = "Sapu94" DeleteCustomPriceSource = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Prices.lua:56 EnableModule = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:363 modules = <table> { } baseName = "TradeSkillMaster" IterateEmbeds = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:473 CreateGroupTree = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\TSMFrames\GroupTree.lua:291 SecureHookScript = <function> defined @Interface\AddOns\TradeSkillMaster\Libs\AceHook-3.0\AceHook-3.0.lua:410 GetAuctionPlayer = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\AuctionFrame.lua:45 RawHookScript = <function> defined @Interface\AddOns\TradeSkillMaster\Libs\AceHook-3.0\AceHook-3.0.lua:395 _desc = "Core addon for the TradeSkillMaster suite. Does nothing without modules installed." Printf = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Modules.lua:147 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:440 NO_SOUND_KEY = "TSM_NO_SOUND" LDBIcon = <table> { } defaultModuleState = true IsEnabled = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:482 LOG_INFO = <function> defined @Interface\AddOns\TradeS I am using TSM + Loot Appraiser too, and it seems there is an issue with it.
  23. Message: Interface\AddOns\SpartanUI\components\Tooltips.lua:117: Usage: GetModule(name, silent): 'name' - Cannot find module 'Style_Classic'. Time: 04/21/18 18:07:42 Count: 61 Stack: Interface\AddOns\SpartanUI\components\Tooltips.lua:117: Usage: GetModule(name, silent): 'name' - Cannot find module 'Style_Classic'. ...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300> [C]: ? [C]: ? ...ce\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:243: in function `GetModule' Interface\AddOns\SpartanUI\components\Tooltips.lua:117: in function <Interface\AddOns\SpartanUI\components\Tooltips.lua:106> [C]: in function `GameTooltip_SetDefaultAnchor' [string "*:OnTooltipSetDefaultAnchor"]:1: in function <[string "*:OnTooltipSetDefaultAnchor"]:1> Locals: errMsg = "Interface\AddOns\SpartanUI\components\Tooltips.lua:117: Usage: GetModule(name, silent): 'name' - Cannot find module 'Style_Classic'." isTSMError = false tsmErrMsg = nil AceGUI = <table> { objPools = <table> { } RegisterAsContainer = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:522 RegisterWidgetType = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:560 WidgetBase = <table> { } RegisterAsWidget = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:538 counts = <table> { } LayoutRegistry = <table> { } GetLayout = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:584 GetWidgetVersion = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:614 Create = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:173 GetWidgetCount = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:608 GetNextWidgetNum = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:597 WidgetRegistry = <table> { } WidgetVersions = <table> { } RegisterLayout = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:574 Release = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:207 ClearFocus = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:258 WidgetContainerBase = <table> { } SetFocus = <function> defined @Interface\AddOns\DugisGuideViewerZ\Libs\AceGUI-3.0\AceGUI-3.0.lua:248 } TSM = <table> { Operations = <table> { } SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:398 _author = "Sapu94" DeleteCustomPriceSource = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Prices.lua:56 EnableModule = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:363 modules = <table> { } baseName = "TradeSkillMaster" IterateEmbeds = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:473 CreateGroupTree = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\TSMFrames\GroupTree.lua:291 SecureHookScript = <function> defined @Interface\AddOns\TradeSkillMaster\Libs\AceHook-3.0\AceHook-3.0.lua:410 GetAuctionPlayer = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\AuctionFrame.lua:45 RawHookScript = <function> defined @Interface\AddOns\TradeSkillMaster\Libs\AceHook-3.0\AceHook-3.0.lua:395 _desc = "Core addon for the TradeSkillMaster suite. Does nothing without modules installed." Printf = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Modules.lua:147 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:440 NO_SOUND_KEY = "TSM_NO_SOUND" LDBIcon = <table> { } defaultModuleState = true IsEnabled = <function> defined @Interface\AddOns\Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:482 LOG_INFO = <function> defined @Interface\AddOns\TradeS I am using TSM + Loot Appraiser too, and it seems there is an issue with it. View full bug
  24. Autoselling profession tools??

    Why would that even be possible? STOP! THINK!
  25. LUA errors from Bartender4 leave Spartan unusable

    I keep getting numerous errors from Bartender4 which leaves Spartan unable to create action bars and the old action bars hover over the rest of the UI. I've searched but not found a more recent version of Bartender4. What am I missing?
  26. suimove

    When I love in my frames are back to where they start. I do /suimove and move the frame then /suimove to set it. It works perfect till i loge out then back in. Then it is back where it was. Takes like a minute to set everything back up which isn't a problem... just annoying. Any help? Thanks!
  27. Lots of Lua Errors

    Thanks for the reply. I have bartender4 setup and running. These errors only started happening a few days ago after months of smooth sailing.
  28. Lots of Lua Errors

    I think I had this similar error. I didn't realize Bartender4 was required, and I had it disabled. After re-enabling it, I didn't get the errors anymore. Hope this helps :)
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