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RealoFoxtrot

[Bug][Bug] Rogue Extra Combo Points bugged

1 post in this topic

Edit: Version 4.4.5 as not listed

 

So, Upon getting to lvl45 SUI is constantly bugging out upon generating Combo (as far as i can make out anyhow). This seems directly related to me taking Anticipation as a Subtly Rogue, as the Tallent seems to change the expected number of combo points

The Errors are all related to classicons.lua, and always thrown a Nil error with lines in this block:

 

local Update = function(self, event, unit, powerType)
	if(not (unit == 'player' and powerType == ClassPowerType)
		and not (unit == 'vehicle' and powerType == 'COMBO_POINTS')) then
		return
	end

	local element = self.ClassIcons

	--[[ :PreUpdate()

	 Called before the element has been updated

	 Arguments

	 self  - The ClassIcons element
	 event - The event, that the update is being triggered for
	]]
	if(element.PreUpdate) then
		element:PreUpdate(event)
	end

	local cur, max, oldMax
	if(event ~= 'ClassPowerDisable') then
		if(unit == 'vehicle') then
			-- XXX: UnitPower is bugged for vehicles, always returns 0 combo points
			cur = GetComboPoints('vehicle', 'target')
			max = MAX_COMBO_POINTS
		else
			cur = UnitPower('player', ClassPowerID)
			max = UnitPowerMax('player', ClassPowerID)
		end

		for i = 1, max do
			if(i <= cur) then
				element[i]:Show()
			else
				element[i]:Hide()
			end
		end

 


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